Initialize engine version: 4.3.4f1 (e444f76e01cd)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dumx.dll 8.17.12.9601]
    Renderer: NVIDIA GeForce GT 640M
    Vendor:   NVIDIA
    VRAM:     974 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Valued Customer\Desktop\EEP\ImagineCup\Covert Protocol\CovertProtocol_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Valued Customer\Desktop\EEP\ImagineCup\Covert Protocol\CovertProtocol_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Valued Customer\Desktop\EEP\ImagineCup\Covert Protocol\CovertProtocol_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Valued Customer\Desktop\EEP\ImagineCup\Covert Protocol\CovertProtocol_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Completed reload, in  0.855 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: C:\Users\Valued Customer\Desktop\EEP\ImagineCup\Covert Protocol\CovertProtocol_Data\Managed\System.Core.dll (this message is harmless)
Default clip could not be found in attached animations list.
 
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UnloadTime: 2.190079 ms
Default clip could not be found in attached animations list.
 
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Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 3172.
Total: 1.325410 ms (FindLiveObjects: 0.126822 ms CreateObjectMapping: 0.024558 ms MarkObjects: 0.671868 ms  DeleteObjects: 0.095667 ms)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Default clip could not be found in attached animations list.
 
(Filename:  Line: 395)

Objective complete
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

Done Firing
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

RELEASE!
 
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

