Author | Message |
---|---|
mkuko
Posts: 13
|
Posted 16:01 Sep 22, 2019 |
I may be missing something simple here but I'm having a hard time understanding what the value for each board state is. Specifically the val that is supposed to be returned from the function minimax(self, board) along side the move and game_length variables. |
rabbott
Posts: 1649
|
Posted 16:24 Sep 22, 2019 |
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mkuko
Posts: 13
|
Posted 16:31 Sep 22, 2019 |
Great, thank you for the clarification. |
sdo8
Posts: 54
|
Posted 18:57 Sep 23, 2019 |
I am assuming we are allowed to change the value of the game (EX: Return 100 + additional depth on win state) to prioritize moves that result in additional expansions (or more children)? |
rabbott
Posts: 1649
|
Posted 22:36 Sep 23, 2019 |
Right. All |