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dgonz
Posts: 16
Posted 19:06 Nov 22, 2016 |

anyone figure out how to get the Fool to move around?

jhurley
Posts: 207
Posted 20:09 Nov 22, 2016 |
dgonz wrote:

anyone figure out how to get the Fool to move around?

Hint: attach the event handler to the MazeGUIPane

dgonz
Posts: 16
Posted 21:01 Nov 22, 2016 |

Which EventType are we supposed to use for the addEventHandler? Whenever i try passing a KeyCode or KeyEvent into the addEventHandler's argument I get an error saying Int is not an applicable argument.

 

"The method addEventHandler(EventType<T>, EventHandler<? super T>) in the type Node is not applicable for the arguments (int, new EventHandler<Event>(){})"

epascua
Posts: 47
Posted 08:43 Nov 23, 2016 |

Use the KeyCode.LEFT/RIGHT/TOP/UP Enum in an if statement and in that if statement change the CSS accordingly. 

This will all be in an event handler.