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GeorgeAria
Posts: 14
Posted 09:48 Oct 27, 2016 |

Project 1

(1) Create a solid teapot with shading applied to it

(2) The teapot should rotate clockwise with a key input, and also rotates counterclockwise with another key input

Due Date: November 1

 

Project 2

Using the wireframe drawing (which I will post as an attachment), as a user guide, develop an application....
Due Date: November 10

Attachments:
leannedavid
Posts: 14
Posted 13:32 Oct 30, 2016 |

Here's the whole project description for #2 if anyone needs:

CASE STUDY 5.4: FLYING THROUGH PRIMITIVE SHAPES
(Level of Effort: II) Use Figure 5.57 as your guide (picture of it in the post above), develop an application that allows the user to control the camera in order to fly it through the scene. The plane should be stationary when the program starts as well as when no key is pressed. The mouse movement left or right should change the yaw of the camera: forward and backward mouse motions should change the pitch of the camera (no mouse buttons need to be pressed). Have the keyboard controls 'a' and 'd' slide the camera left and right respectively; and 'w' and 's' slide the camera forward and back. If the 'r' key and the left mouse button are pressed simultaneously, with the mouse at any location, the plane rolls CCW. If, instead, the right mouse button is pressed and the 'r' key, the camera rolls CW.