reset password
Author Message
bruno1693
Posts: 48
Posted 23:38 Oct 12, 2015 |

Is anyone in CS454 with Dr. Kang using a Mac for Panda3D? I've been following the instructions to install Panda3D and I still cannot run any of the programs. 

  • I installed Panda3D
  • Installed the NVIDIA package
  • Made sure it's running on 32 bits (since it doesn't work on 64)

And when I try to run the program it doesn't work. I get this error:

ImportError: dlopen(/Developer/Panda3D/lib/libpanda.dylib, 2): Library not loaded: @executable_path/../Frameworks/Cg.framework/Cg

  Referenced from: /Developer/Panda3D/lib/libpanda.dylib

  Reason: unsafe use of @executable_path in /Developer/Panda3D/lib/libpanda.dylib with restricted binary

I already double checked and made sure the Cg.framework library is there, and all if it's components, I checked the Panda3D Forums  and StackOverflow for help with that issue and it hasn't helped at all.

 

Edit: If Anyone is having trouble installing Panda on OS X El Capitan, install this version of Panda:

http://buildbot.panda3d.org/downloads/83d9c4f5289731c8adda2110c875a067af7396d4/Panda3D-SDK-1.9.1-83d9c4f-MacOSX10.7.dmg

 

This worked for me, and also make sure you also have installed the NVIDIA requirements

Last edited by bruno1693 at 20:30 Oct 13, 2015.
dthomas5
Posts: 38
Posted 23:44 Oct 12, 2015 |

First off, are you installing the SDK and not the Runtime environment? I had similar issue trying to install the Runtime environment on a Linux machine. 

Second - I never installed anything on a mac, but i assumed it should be like typical Unix, but try installing it under sudo/admin user

bruno1693
Posts: 48
Posted 23:47 Oct 12, 2015 |

Yes I installed the SDK and not the runtime. We had a link on a PP that just redirect us to the SDK and download the most stable build, and run from terminal

dthomas5
Posts: 38
Posted 00:03 Oct 13, 2015 |

What version of Mac do you have?

bruno1693
Posts: 48
Posted 00:04 Oct 13, 2015 |

10.11 OS X El Capitan

dthomas5
Posts: 38
Posted 00:05 Oct 13, 2015 |

Actually I went to the download website, there is only one version for the SDK, there is no 64 or 32bit version of the program (unless you can select that option when you are installing the SDK)

bruno1693
Posts: 48
Posted 00:06 Oct 13, 2015 |

Yeah there's only one version, but when you try to run it it says python cannot run in in 64 bits. Type 'man python' to change it to run is as 32 bits. So after doing that it worked fine, but at the end it get the Frameworks error

 

hsanche3
Posts: 3
Posted 00:11 Oct 13, 2015 |

I downloaded VirtualBox , and have windows 7 running on my mac. I couldn't get it to work on OS X either.

to avoid the trouble just download virtual box, its free. and i think you can get windows from the CS department.

 

bruno1693
Posts: 48
Posted 00:12 Oct 13, 2015 |
hsanche3 wrote:

I downloaded VirtualBox , and have windows 7 running on my mac. I couldn't get it to work on OS X either.

to avoid the trouble just download virtual box, its free. and i think you can get windows from the CS department.

 

I saw someone was able to run it on Mac. He gave me the steps he did, but still didn't work. Probably gonna ask again tomorrow. It shouldn't be this hard to run a damn program lol

dthomas5
Posts: 38
Posted 00:16 Oct 13, 2015 |

We may need to compile it from source, lets work on it together tomorrow after/before class

It might just be a Mac 10.11 issue

Last edited by dthomas5 at 00:17 Oct 13, 2015.
bruno1693
Posts: 48
Posted 00:26 Oct 13, 2015 |
dthomas5 wrote:

We may need to compile it from source, lets work on it together tomorrow after/before class

It might just be a Mac 10.11 issue

Okay I'll try to get there early, if not we try to figure it out after class. 

Maybe. I need to talk to the other dude that got it working to the what OS X he's running 

dthomas5
Posts: 38
Posted 09:10 Oct 13, 2015 |

I am in class, right now

bruno1693
Posts: 48
Posted 09:38 Oct 13, 2015 |

I'm here too