Author | Message |
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kknaur
Posts: 540
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Posted 13:43 May 30, 2011 |
[x1, y1] = x y location of the upper left corner of the macro block
mv = [x1 - x2, y1 - y2]
Last edited by kknaur at
16:10 May 31, 2011.
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cbort
Posts: 95
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Posted 15:58 May 30, 2011 |
um generally I think the norm is difference = final - initial, so x2-x1 so if x2 > x1 it is moving in the positive direction and if x2 < x1 its negative motion... although as long as you keep the same thing I dont think it matters... she took down her example so I cant really say what she did... |
cbort
Posts: 95
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Posted 16:03 May 30, 2011 |
so ya what I just said http://www.calstatela.edu/faculty/eykang/courses/cs451/Lec10-VideoCompressionBasic.pdf Pg 4 the bottom slide... d = (dx, dy) = (x, y)–(x’, y’) assuming that cn+1(x , y) is same or very similar to cn(x’ , y’) or following yours x2 - x1 |